I am a game designer endeavoring to better understand my relationship with reality, and realize novel ways for technology to positively impact people’s lives. I work at thatgamecompany, an independent game studio based in Santa Monica, and best known for their games Flow (2006), Flower (2009), and Journey (2012).

I’m also the co-founder of Futureproof, a software company exploring how to bring greater awareness, intention, and well being to our relationship with technology. I hold a Bachelors in Science and Engineering, with a concentration in Digital Media Design from the University of Pennsylvania.